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DREADLINE EXPRESS / ARTICLE DIRECTORY

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33 articles

Guides

About these guides

These pages explain the game in everyday language, with puzzle solutions and meaningful character interactions.

3 properties →
Clue cards

Alcohol bottles

Alcohol bottles are a clue about Garret and his past.

2 properties →
Clue cards

Alien sky

Alien sky is a clue about the hostile world outside the train.

2 properties →
Clue cards

Apothecary

The Apothecary clue reveals that you are Samuel Mather, a specialist in medicines and their effects.

2 properties →
Guides

Clue cards and conversations

Clue cards represent knowledge as well as physical objects. Learning who someone is, noticing a problem, or reading a document can be as useful as col

4 properties →
Clue cards

Combinatorist

The Combinatorist clue identifies Euler P. Meadow and his mathematical profession.

2 properties →
Clue cards

Daughter

The Daughter clue identifies Theresa Mather. She was born in 1938 and boarded the train at eight years old.

2 properties →
Characters

Euler P. Meadow

Euler is a combinatorist whose distress is closely tied to the constant noise of the train.

2 properties →
Characters

Garret Willcott

Garret is a former judge seated near a display of empty bottles.

2 properties →
Characters

Jacob

Jacob isolates himself behind an improvised blanket shelter.

2 properties →
Locations

Jacob’s shelter

Jacob’s improvised shelter is a physical expression of his decision to separate himself from the other passengers.

2 properties →
Clue cards

Judge

Judge is the clue associated with Garret Willcott’s profession.

2 properties →
Clue cards

Last human train

The Last human train clue describes the passengers’ dependence on the train after the loss of the world they knew.

2 properties →
Clue cards

Laudanum

Laudanum is a limited resource with several possible uses. Consuming or giving away your last dose affects which later choices remain available.

2 properties →
Guides

Laudanum and important choices

The case contains one remaining dose of laudanum. Treat it as a decision that can close off alternatives.

4 properties →
Guides

Leaving the starting compartment

There is more than one way to clear the opening door obstruction. You can preserve laudanum by waiting at the clock after collecting the food tray.

3 properties →
Clue cards

Light

Light is a clue about visibility inside the train. You can use the nearby candle to read the scratched message on your compartment table.

2 properties →
Characters

Maisie

Maisie is the girl whose voice challenges you to give a password from behind her door.

2 properties →
Locations

Maisie’s door

A voice behind Maisie’s door demands a password.

2 properties →
Clue cards

Membership insignia

The Membership insignia marks the Supreme Engineer’s personal oversight of Samuel. The accompanying letter tells you to visit the Conductor.

2 properties →
Guides

Opening walkthrough

Recover your identity, investigate the compartment, and get into the passenger carriage. This route keeps the last dose of laudanum available for late

10 properties →
Locations

Passenger carriage

The passenger carriage lets you connect the clues from your room with the lives of the other passengers.

2 properties →
Clue cards

Password

Password is the clue created by Maisie’s challenge at her door.

2 properties →
Clue cards

Restrictive regime

Restrictive regime is the clue about the train’s rules, including limits on movement and written records.

2 properties →
Characters

Samuel Mather

You play as Samuel Mather, an apothecary recovering his identity and memories aboard the train.

2 properties →
Clue cards

Sins

Sins is a clue about the guilt that weighs on Garret.

2 properties →
Locations

Starting compartment

The starting compartment contains the clues and supplies needed to recover your identity and leave the room.

2 properties →
Guides

Suitcase combination

The work case in your starting compartment opens with the birth years of Rose and Theresa Mather.

5 properties →
Characters

The Conductor

The Conductor enforces the train’s rules and directs Samuel during the opening sequence.

2 properties →
Characters

The Supreme Engineer

The Supreme Engineer is the authority behind the insignia and the instructions delivered to Samuel.

2 properties →
Clue cards

Unbearable noise

Unbearable noise is the clue about Euler’s severe reaction to the constant sounds of the train.

2 properties →
Clue cards

Voluntary isolation

Voluntary isolation describes Jacob’s decision to separate himself from the other passengers behind an improvised shelter.

2 properties →
Clue cards

Wife

The Wife clue identifies Rose Mather and gives her birth year as 1917.

2 properties →